source: robotics/car/design/2014.06.15-Robotics-Drill_Mount-v1/Robotics-Drill_Mount-v1.scad @ fb88858

Last change on this file since fb88858 was fb88858, checked in by Steve Castellotti <sc@…>, 8 years ago
  • front wall added
  • Property mode set to 100644
File size: 2.6 KB
Line 
1// Drill Mount
2// - all numbers are in mm
3
4// Default direction reference:
5// X - right
6// Y - forward/away
7// Z - up
8
9// Direction Switch
10// - all measurements are looking down from switch with movable piece pointed foward/away (y)
11switch_base_x = 17;
12switch_base_y = 28;
13switch_base_z = 10;
14
15// Quick reference
16// translate() - Translates (moves) its child elements along the specified vector. The argument name is optional.
17// difference() -
18
19// Cube 
20// Creates a cube at the origin of the coordinate system. When center is true the cube will be centered on the origin, otherwise it is created in the first octant. The argument names are optional if the arguments are given in the same order as specified in the parameters
21//
22// Parameters
23//
24// size
25// v=Decimal or 3 value array. If a single number is given, the result will be a cube with sides of that length. If a 3 value array is given, then the values will correspond to the lengths of the X, Y, and Z sides. Default value is 1.
26//
27// center
28// Boolean. This determines the positioning of the object. If true, object is centered at (0,0,0). Otherwise, the cube is placed in the positive quadrant with one corner at (0,0,0). Defaults to false
29
30wall_thickness = 10;
31
32// Left Wall
33left_wall_x = wall_thickness; // 10
34left_wall_y = switch_base_y + (wall_thickness * 2); // 48
35left_wall_z = switch_base_z; // 10
36
37// Right Wall
38right_wall_x = left_wall_x;
39right_wall_y = left_wall_y;
40right_wall_z = left_wall_z;
41
42// Rear Wall
43rear_wall_x = switch_base_x; // 17
44rear_wall_y = wall_thickness; // 10
45rear_wall_z = 13; // 13
46
47// Front Wall
48front_wall_x = switch_base_x; // 17
49front_wall_y = wall_thickness; // 10
50front_wall_z = 5; // 5
51
52
53module switch_mount(switch_base_x, switch_base_y, switch_base_z) {
54        difference() {
55                union() {
56
57                        // Direction Switch
58//                      translate(v=[0,0,0]){
59//                              cube([switch_base_x, switch_base_y, switch_base_z], center=true);
60//                      }
61
62                        // Left Wall
63                        translate(v=[(-switch_base_x/2)-(left_wall_x/2), 0, 0]){
64                                cube([left_wall_x, left_wall_y, left_wall_z], center=true);
65                        }
66
67                        // Right Wall
68                        translate(v=[(switch_base_x/2)+(right_wall_x/2), 0, 0]){
69                                cube([right_wall_x, right_wall_y, right_wall_z], center=true);
70                        }
71
72                        // Rear Wall
73                        translate(v=[0, (-switch_base_y/2)-(wall_thickness/2), (rear_wall_z-switch_base_z)/2]){
74                                cube([rear_wall_x, rear_wall_y, rear_wall_z], center=true);
75                        }
76
77                        // Front Wall
78                        translate(v=[0, (switch_base_y/2)+(wall_thickness/2), (front_wall_z-switch_base_z)/2]){
79                                cube([front_wall_x, front_wall_y, front_wall_z], center=true);
80                        }
81
82                }
83        }
84}
85
86switch_mount(switch_base_x, switch_base_y, switch_base_z);
87
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